How to Get Aero in Marvel Snap

How to Get Aero in Marvel Snap – Aero in Marvel Snap is a 5-energy cost card with 9 power. Its special effect, On Reveal: Move the last enemy card played anywhere to this location. This Snap card has variants associated with the Artgerm, Chibi, Volmi, Rian Gonzales, Dan Hipp, Pixel, Coax and Wild Blue categories.

Aero Card in Marvel Snap

How do You Get Aero in Marvel Snap?

Aero can be obtained for free at Collection Level 486+. This Collection Level is commonly referred to as Series 3 or Pool 3. So, you might get Aero at Level 222, 286, 366, 462, or another level in Pool 3, depending on your luck in the game.

Cost:5
Power:9
Effect/Description:On Reveal: Move the last enemy card played anywhere to this location.
Series:3 (Collection Level 486+)
Variants:The Artgerm, Chibi, Volmi, Rian Gonzales, Dan Hipp, Pixel, Coax and Wild Blue categories

To claim Aero through the Collection Level, tap the Collection Level menu located below your avatar. If you are already in Collection Level between 486+ but haven’t obtained Aero yet, increase your Collection Level so you have another chance to obtain it from the Collector’s Cache.

Increase your Collection Level by upgrading your cards. Each upgrade tier contributes to your Collection Level as follows: Uncommon +1, Rare +2, Epic +4, Legendary +6, Ultra +8, and Infinity +10.

The more frequently you upgrade your cards, the more chances you have to get Aero from the Collector’s Caches in Series 3.

How do You Get Aero Variants in Marvel Snap?

Aero has variants that are part of the Artgerm, Chibi, Volmi, Rian Gonzales, Dan Hipp, Pixel, Coax and Wild Blue categories. These variants are claimable through purchases in the Shop using gold or other currencies.

Aero synergizes well with other Snap cards like Magneto, Jeff the Baby Land Shark, Kraven, Kingpin and Polaris. This synergy enhances the overall effectiveness of these cards when played together in one deck.